In Memoriam
Our flagship
The game we are proudest of. A text-based multiplayer online RPG, hand-built and run for nine years, and named MPOGD Game of the Month in May 2006.
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The consulting business
We consulted game owners on growth, and we were early. Very early.
Long before "growth" was a job title, we were helping online games with the things that actually moved the needle: player acquisition, landing pages, and conversion. The unglamorous work of understanding what was missing, then fixing it.
We worked with some games you would recognise, and, to our own surprise, we did really well at it.